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Cranky Alien Games

Lab and story

we bring concepts to life

As a trusted partner of Maxsoft and Softsource, Asia's official Nintendo distributors, we specialize not only in porting games seamlessly across platforms but also in the creation of new intellectual properties (IPs). Our commitment to excellence extends to every aspect of the development process, ensuring that each game we produce meets the highest standards of quality and innovation.

not just a game development studio

We excel in porting games across multiple platforms, ensuring top-quality experiences for players worldwide. As the porting studio for Softsource, our process begins with rigorous quality assurance and testing, covering compatibility, performance, and functionality across various consoles. Leveraging our technical expertise, we adapt games seamlessly to platforms like Nintendo Switch, PlayStation, and Xbox, meeting the highest standards of optimization. We guide the ROM submission process, ensuring compliance with platform-specific guidelines and regulations, and provide ongoing support with patches to address any post-launch issues.

TEAM

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GIUSEPPE LICATA

Game Programmer & Director

Founder, CEO

Background in Visual Arts. Nintendo freak with a Cyberpunk soul.

Game Programmer and 3D Artist with Technical skills in game development.

 

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ALESSANDRO LICATA

Game Programmer

Degree in Cybernetic Engineering,  specializing in Computer Science. Passion for games and hi-tech.

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YASI GHARAEI

3D Artist

Amazingly talented 3D artist experienced in concept art, 3D character modeling and texturing for games.

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OLIMPIA FARAONE

Game Designer

An endless flow of creativity. Background in Marketing and passion for design.

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ALEX DE VRIES

Game Representative

Director of CRX Entertainment, venture builder and kind soul. His passion for Swoon! led him here.

 

MATHIEU PHILIPPE

Game Programmer

Former Lead Game Designer at Ubisoft. Problem solving and programming for breakfast.

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FRANCESCO MESSINA

Level Designer

A video game enthusiast and computer engineer, deeply invested in game development.

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ANDREW AUTEN

Sound Designer

Has worked on multiple video game and film titles and continues to dive deeper into the arts of game and sound design.

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NÁNDOR BACSÓ

Gameplay Programmer

Passion for video games and gameplay mechanics... Seasoned Unity Developer.

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Wanna work with us?

CrANKY aLIEN gAMES

From Solo Dream to Collaborative Success

Cranky Alien Games was founded in 2021 by independent developer Giuseppe Licata with a passion for creating unique and engaging games. After nearly 18 months of tireless work as a solo developer, Giuseppe finally realized his dream with the launch of Swoon!

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Swoon was an ambitious project that required commitment, dedication, and talent to bring to fruition. Thanks to collaborations with SoftSource Pte Ltd, CRX Entertainment, and other partners, the game was successfully funded and published. This success provided Giuseppe with the opportunity to expand his team and work on new exciting projects.

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Now, Cranky Alien Games is in a new phase of the adventure in the gaming industry. With a dedicated lab for game development and porting, the team is ready to explore new ideas, create extraordinary gaming experiences, and engage players from around the world.

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The mission of Cranky Alien Games is to bring joy and entertainment through unique and engaging games. With the support of partners and the team's passion, the company aims to create unforgettable experiences for players of all ages.

Timeline

20/11/2022

We open our first lab in Italy!

 

01/07/2022

Cranky Alien Games signed the first publishing agreement with SoftSource and CRX, to publish and distribute Swoon! Earth Escape worldwide.

 

24/06/2021

Nintendo welcomed Swoon! Earth Escape on the Nintendo Switch platform. Happy days.

 

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20/12/2022

We partner with XBOX in the ID@XBOX program!

09/09/2022

We are officially PlayStation partners!

29/11/2021

Cranky Alien Games was incorporated to start dealing with publishers and investors.

01/03/2021

Swoon! is moving the first steps. Messing around with Unity 3D, making a bunch of assets from scratch.

01/02/2023

We partner with CRX Entertainment and SoftSource Publishers based in Singapore, for porting video games to consoles and for game development! 

 

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